Hi!
I ordered a copy of Maximum Lego NXT back in December, and I finally received it yesterday (WooooHoo!). I played around with the iCommand API back in December and I really wanted to get started on some projects but then I got caught up in real work (got to pay the bills i guess).
Anyways, I can't wait to dig through this book and try out some of the projects. One thing I was wondering though, does anyone know of any open source project (preferably Java/leJOS based) that provides a simulation environment for NXT robots??
I'm looking for something Similar to Microsoft's Robotic Studio.
If not I was thinking of starting a project and use the leJOS API as the interface to the simulation. I think the tough part is going to be making a tool that lets you build the simulated Lego NXT robot models (but I guess its just blocks fitting into well-defined connections). Perhaps I could use LDra based objects and import them (is that even possible? I haven't even looked at LDraw at all)
I'm thinking of developing a 3D environment using java and OpenGL either through the high level scene graph based 3D engine jMonkey Engine
Or one of the lower level Java 3D API's:
LWJGL
JOGL

